الخميس، 25 نوفمبر 2010

Advantages for Children

When the British Broadcasting Corporation (BBC) conducted a research on children and virtual worlds, online communities They described as "helpful" to hun growth.Findings of the research concludes that virtual worlds can be valuable places "where children rehearse what They will do real life.

With a Demographic research or 6-12 years old, research from the BBC was carried out by Professor David Gauntlett and Lizzie Jackson of the University of Westminster. It was done on a batch of children who Were the first to survey and research BBC's own virtual world Adventure Rock.

These are some of the Advantages children can Derive from virtual worlds. Amidst all the flak Received for virtual worlds as a hazardous place for children, it does have its perks.Due to its simulation of a real community, it can help train children about Their abilities to mingle and interact with other people. Children with shyness and social skills issues May benefit from this child or set-up.

Created by the Belgian game maker Larian, the virtual world of BBC enabled chidlren to adopt different roles. These roles are: Explorer investigators, Self-pushers, Social climbers, Fighters, Collector Consumers Power users, nurturers and Life system builders.

With the variety of roles, it can be argued that children have already adopting Which tasks can be described as a microcosm of the world.

Prof Gauntlett said the research revealed that children Assumed one of eight roles When exploring a virtual world and using the tools They pit at Their Disposal. Prof Gauntlett said online worlds were very useful rehearsal spaces "where children Could try all kinds of things largely free of the Consequences that follow Would if They tried them in the real world.

For example, children in the virtual world Adventure Rock learned many useful social skills and played around with Their identity in ways that Would be much more Difficult in real life.More than anything, virtual worlds afford the chance to create content Such as music, cartoons and video and the tools that measured Their standing in the world compared to others.

"Virtual worlds can be a Powerful, Engaging and interactive alternative to more passive media," he said.

"The kids know what They are doing and are very good at telling you in a brutally honest and forthright about what Manner they want to see," said Wil Davies, a teacher at Peterston Super Ely primary in Glamorgan, from "where some of the research Were subjects drawn.

Irene Sutherland, a teacher at primary Merrylee, Which Also took part, said: "Children Were Adamant about the bits They did not play but recent full of ideas about how to Improve them."

However, the key in this research is the term "helpful." Virtual Worlds Should seek to complement real life - NOT Become real life itself. Still, moderation is still advised for parents regarding the use or Their Children of virtual worlds.

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